~~Title: Efl.Ui.Win: stick~~
===== Description =====
%%Called when window is set as sticky%%
//Since 1.22//
{{page>:develop:api-include:efl:ui:win:event:stick:description&nouser&nolink&nodate}}
===== Signature =====
stick @beta;
===== C information =====
EFL_UI_WIN_EVENT_STICK(void, @beta)
===== C usage =====
static void
on_efl_ui_win_event_stick(void *data, const Efl_Event *event)
{
void info = event->info;
Eo *obj = event->object;
Data *d = data;
/* event hander code */
}
static void
setup_event_handler(Eo *obj, Data *d)
{
efl_event_callback_add(obj, EFL_UI_WIN_EVENT_STICK, on_efl_ui_win_event_stick, d);
}