~~Title: Efl.Input.Key.key_code~~ ====== Efl.Input.Key.key_code ====== ===== Description ===== %%Keyboard scan code of the physical key that produced this event.%% %%You typically do not need to use this field, because the system maps scan codes to the more convenient %%[[:develop:api:efl:input:key:property:key_name|Efl.Input.Key.key_name]]%%. Us this in keyboard remapping applications or when trying to use a keyboard unknown to your operating system.%% //Since 1.23// {{page>:develop:api-include:efl:input:key:property:key_code:description&nouser&nolink&nodate}} ===== Values ===== * **val** - %%Keyboard scan code.%% ===== Signature ===== @property key_code { get {} set {} values { val: int; } } ===== C signature ===== int efl_input_key_code_get(const Eo *obj); void efl_input_key_code_set(Eo *obj, int val); ===== Implemented by ===== * [[:develop:api:efl:input:key:property:key_code|Efl.Input.Key.key_code]]