~~Title: Efl.Input.Key.key_code~~
====== Efl.Input.Key.key_code ======
===== Description =====
%%Keyboard scan code of the physical key that produced this event.%%
%%You typically do not need to use this field, because the system maps scan codes to the more convenient %%[[:develop:api:efl:input:key:property:key_name|Efl.Input.Key.key_name]]%%. Us this in keyboard remapping applications or when trying to use a keyboard unknown to your operating system.%%
//Since 1.23//
{{page>:develop:api-include:efl:input:key:property:key_code:description&nouser&nolink&nodate}}
===== Values =====
* **val** - %%Keyboard scan code.%%
===== Signature =====
@property key_code {
get {}
set {}
values {
val: int;
}
}
===== C signature =====
int efl_input_key_code_get(const Eo *obj);
void efl_input_key_code_set(Eo *obj, int val);
===== Implemented by =====
* [[:develop:api:efl:input:key:property:key_code|Efl.Input.Key.key_code]]